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In the absence of light, shadows thrive.
--Canticle of Threnodies 8:21
Less than a year earlier, the only way Duncan would have seen the inside of a palace would have been at the sword-point of a prison guard. Perhaps not even then. In Orlais, lowly street thieves didn't receive the benefit of a judgment handed down personally by the local lord. There, the best one could hope for was a bored magistrate in a dingy courtroom as far away from the glittering estates of the aristocracy as they could manage.
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DAVID GAIDER lives in Edmonton, Alberta, and has worked for video game developer BioWare since 1999. He is the lead writer on the award-winning role-playing game Dragon Age: Origins and has previously worked on such titles as Baldur’s Gate 2: Shadows of Amn, Star Wars: Knights of the Old Republic, and Neverwinter Nights.