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On Sale: 06/23/2020
ISBN: 9781250307279
256 Pages, Ages 8-12"An awesome adventure that celebrates fandom—and what could be better than that?" —Nerdist
The debut novel from bestselling author Sam Maggs, Con Quest! is a comics convention adventure for young readers about fandom, family, and finding your place in the world!
Cat and Alex are excited to be at the world’s most popular comics convention—and they’re even more excited to compete in the Quest, a huge scavenger hunt run by an anonymous organizer. The big prize: a chance to meet their favorite nerdy celebrity!
The twins ditch their older sister Fiona and set off to find geeky clues, tackle nerdy challenges, and cross as many items as possible off their Quest list, which includes volunteering at an Artist Alley booth, gathering cosplayers in enough colors to make a double rainbow, and actually finding something healthy to eat in the convention center!
Can the twins work together even when they disagree on how to compete? Will Fiona find the Cat and Alex before their parents realize they’re missing? Most importantly, can these ultimate fans complete the Quest?
An Imprint Book
Praise for Con Quest!
The Fangirl’s Guide to the Galaxy:
"I wish I'd had this handbook when I first ventured into the fanzones!"
—Tamora Pierce, #1 New York Times-bestselling author of The Song of the Lioness series
"Part analysis and part celebration... A must-have for anyone interested in fangirl culture."
—Beth Revis, New York Times-bestselling author of Star Wars: Rebel Rising
"Inclusive, funny, super smart, and sweet." —The Mary Sue
Wonder Women: 25 Innovators, Inventors, and Trailblazers Who Changed History:
"I honestly can't remember the last time I picked up a book and read straight through to the end without looking up... A must-read in my house and should be in yours, too."
—Margaret Stohl, #1 New York Times-bestselling author of Beautiful Creatures
"Both thorough and easy to digest... Maggs writes the descriptions of the women and their achievements in such a way that you’re inspired to take the ball and keep running." —Nerdist
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